Vanishing Point (Not the '97 remake!)

Hello ,

is an old thread, I know, but I’d like to thank you for sharing information about your project. I was trying to follow your steps for steering wheel rotation setup, and I had success from the first try. But sometimes I just can’t get the wheel rotate as I need. In animation blueprint the steering wheel looks and rotates just as it should - it sticked to the main mesh (car body) and when I change the steering angle variable it rotates, to the left and to the right, depending on value. But in the game mode when I test car blueprint, the steering wheel is just swinging inside the car and doesn’t respond to the changes when car is making turn. The pivot point of the steering wheel is located in the center of the wheel, and it appears that it is just hanging on the pivot and swinging.
What I do wrong? Can you please help me?

Thanks,