SteamVR input plugin should win the award of one of the “most complicated plugin” made ever in the history of the game engine. how hard is to make a simple mapping controller like the legacy one? I spent 6 hours trying to map one button and I couldn’t on 4.21, I know you guys thought of giving the user more freedom but this is ridiculous. it doesn’t work as it should. every time I try and I get strange problem, the sample projects works fine on the first run but if you try to remove the button and add it again it won’t work as it used too. the input axis should give 0 - 1 float but every time you test you get +1 to the output. so after 6 tries, your axis will give 0-6 output.