Hey guys,
I’m trying to get the index tracking to work and I’m having the same issue as other users here. I’m loading the editor from the SteamVRInputPlugin from github and they seem to work correctly in editor via VR Preview. I get full finger tracking, gripping and teleporting. When I launch the game by right clicking on the .uproject file, the hands are offset from what I see in the VR Preview mode in editor and have no animation at all. They track correctly and I can grip and teleport but there doesn’t seem to be any finger tracking. I’ve also tried building a win64 shipping executable with no luck. Any help would be greatly appreciated.
Thanks,
Tony.
Specs:
Unreal: 4.22.3
Map: SteamVRHands_SampleMap
SteamVR Input Plugin: 1.0 SDK 1.4.18
SteamVR: 1.0
All other VR plugins disabled