Valve's GDC15 talk

Thanks for the reply !

I’d love to hear from the devs too as a lot of the VR engine conversations from Oculus is about their Unity integration. Other than them it’s Valve talking about their efforts but not much from Epic.

I’ve got a long history in the visual effects industry and I’ve played games all my life so this is a great time for me to cross over and bring my offline-heavy duty VFX methods to the real-time context of games and make VR experiences which bridge the gap.

Unreal was a big departure from the world of Maya/Max/Houdini but i’ve spent a heap of time figuring it all out but there’s an amazing lack of conversation/templates/roadmap from Epic despite them having such a capable engine.

Cheers !

Matt