A month later and we’re still having issues with OpenXR and haptics on the Index, but we’ve narrowed things down a bit. All 4.27 with OpenXR here.
First, we installed the VRTemplate project and ran it with the Index and the Quest 2:
- Quest 2 haptics always worked
- Index haptics always worked for the ‘firing’ effect and only sometimes worked for the ‘grab’ effect.
Next, we created a blank UE4 project (
haptictest.zip (360.5 KB)
) and copied over the haptic assets from the VRtemplate project. In the level BP we added this:
When we play the project with the Quest 2 and hit space bar, the haptic effect happens every time. When we play the project with the Index, we never get the haptic effect. Using SteamVR 1.21.12.
We’ve reproduced this on a couple different machines.
Is there perhaps another setting somewhere we need to enable?
