valley of the ancient taking ages to launch under 5.6 ! especially on the first 3% of “Registring actors” am I missing something or a bug ? … and it’s buggy : monster robots died before you shoot it !
Im currently registering actors now too, megascans ones have so far taken 30 mins and only 1% done
I too am experiencing a really long load time. I don’t have a slow machine. I have an Intel 14th gen CPU, 64GB RAM and a 20GB Nvidia RTX 4000 GPU
CPU periodically is pegged to 100%.
Stuck on Registering Actors 0%
I also see a secondary progress bar saying “Waiting for static meshes to be ready 0/1” with a filename referencing a Megascan. Perhaps, every minute, I see the bar jump from 0 to 100% and move onto a different file.
Seems like there is an issue
- The progress bar isn’t updating properly
- If it’s waiting for static meshes to be ready, perhaps there is something else going on as there is no disk activity and it is unclear exactly what “being ready” involves