Hi all hoping i can get some help , i have a project that i have moved from 5.0 to 5.1 , when i come to package the project i eventually get a successful build however there are a few materials 7 or 8 ish that seem to get hung up with the following problems and cause the packaging to take a lot of time and use up all memory .
the errors / warnings are listed below aswell as the specs of the pc i am doing this on :
[2023.02.16-11.19.12:002][682]PackagingResults: Warning: Cooking a material resource (in M_MasterWaterRiver hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
[2023.02.16-11.19.12:002][682]PackagingResults: Warning: Cooking a material resource (in M_MasterWaterRiver hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
[2023.02.16-11.22.02:793][688]LogAudioMixer: Warning: Audio Thread Command from None() took 3.458400 milleseconds to execute
[2023.02.16-11.22.14:738][148]LogAudioMixer: Warning: Audio Thread Command from SetListenerTransforms()() took 37.390999 milleseconds to execute
[2023.02.16-11.22.15:564][176]PackagingResults: Warning: Failed to compile Material /Game/TwinmotionMaterials/Masters/M_Opaque_Master.M_Opaque_Master for platform SF_VULKAN_SM5, Default Material will be used in game.
[2023.02.16-11.22.16:039][183]PackagingResults: Warning: Cooking a material resource (in M_Opaque_Master hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
[2023.02.16-11.24.22:860][637]PackagingResults: Warning: Cooking a material resource (in M_Opaque_Master hierarchy) that doesn’t have a valid ShaderMap! Shadermap pointer is null.
/Water/Materials/WaterSurface/Water_Material_Inst
[2023.02.15-15.18.23:706][958]UATHelper: Packaging (Windows): LogCook: Display: 1 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
[2023.02.15-15.18.25:517][ 48]UATHelper: Packaging (Windows): LogCook: Display: MaterialInstanceConstant /Water/Materials/WaterSurface/Water_Material_Inst.Water_Material_Inst
PC Specifications :
Win 11
UE 5.1.1
NVME OS Drive
RTX 3080
SSD Storage Drive
Ryzen 5900x
32GB DDR4 3600Mhz
As you can see specs should be fine , iv’e tried resaving assets etc but i have run out of ideas now and any help will be appreciated.