TLDR: Do you have a 10 step self help install regiment for UE5 and all the dependencies?
I installed UE5.0.0 and wanted to start out a project, made a new project, and it crashes on [Build all levels] so I created a Windows Package and that crashes on launch, can’t find a file on D:\
Weirdest part about that, there was a D:\ but, the engine was installed on E:\ and the Package was built on E:, so I changed D:\ to T:\ and ran exe again, and it still couldn’t find a file on D:\
Reinstalled Windows, Installed Drivers & Software.
Downloaded and Installed Epic Launcher, Installed 5.0.0
Attempted to use it, and it asked if I wanted to install VS2019, I agreed, and went through that.
Tried to create a C++ project again, and it’s unable to find dotNET related hostfxr.dll, installed a bunch of dotNET versions, found a thread saying dotNET 3.1 as the fix, that was already installed, as suggested in the error, added an Environment Variable for hostfxr.dll and it went into 5.0.0, created a C++ project.
Loaded project and tried to just, do a build, you know, make sure everything valid, crashes still, ok… well let’s try a Package (Windows SDK is missing) Ok, lets go install… Windows SDK 10 already installed… ok, well, strap in I’ll install the other 3 versions too then, Windows SDK 10/10/10/10 not going to do 8/11… Ok, Package Project… Complete… [Empty folder]
I have come to the conclusion, that there are some wrinkles to UE5 installation, and needs a bit of a guide, the “Your First Hour in UE5” tutorial, just says, add engine, pick platforms, and go to it!