v40.00 Known Issues

We are investigating an issue where developers are unable to run live edit and/or publish projects due to validation errors. There are a few potential workarounds:

  • Resave all actors on the island by selecting them in the outliner, pressing right click, and selecting Save Selected Actor(s)

  • Clear Source Files Cache

  • Search for LoadErrors: While trying to load package in your UnrealEditorFortnite.log file and look for what assets are failing and either re-save or re-create these files.

  • Right-click on the top-most folder in the editor and click “Update Redirector References”

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