My code like this
ULevel *level=NewObject<ULevel>();
GetWorld()->AddLevel(level);
i wanna to add a new level into worldscene,but it is not working when test fucntion “GetWorld()->AddLevel(level)”.
please help me.
is that any way to addlevel into world in the custom plugin program?
but when i use GetWorld()->SpwanActor<AActor>() it can work,why the addlevel not ???
i’m chinese my english is not very well ,so…can you get my point?