UWidgetComponent only renders in world space after I click it's parent in ejected mode/ sidebar

I have a UWdigetComponent (floating health bar) attached to my Pawn’s Capsule/Root Component. It is supposed to render in world space above my Pawn’s head. However, I can only see it after I click on the Pawn using the ejected view tool, or by the sidebar. Then, it will stay rendered.