Hi all,
What would cause a object to be imported with 3 uv channels?
Not understanding since I put a Clear UVW mapping modifier on them and collapsed to a editable mesh before I used the datasmith plugin.
Thanks
Alex
Hi all,
What would cause a object to be imported with 3 uv channels?
Not understanding since I put a Clear UVW mapping modifier on them and collapsed to a editable mesh before I used the datasmith plugin.
Thanks
Alex