No matter what i make in blender… my UVs look retarded…
1st… Are UV’s like this a problem, I beleive i read somewhere, it is a problem - just looking for confirmation.
2nd… what could i be doing wrong… I literally went through each face and hooked each Vert up incase i had overlapping/not joint faces… why does it do this…
one image is smart unwrap and another is just normal unwrap.
please advise.
regards.