UV map connecting

Hi, I have recently imported a mesh with 3 materials from Blender. Only one UV map seems to work. I wanted to correct the materials editor manually, however I am having some issues. My UV maps still don’t work. Please, let me know how should I connect nodes correctly.

Hey @hanabixchan, thanks for posting on the forums!
I would suggest trying to cast your TexCoord to the UV portion of the blueprint.
This part of the documentation should provide insight: Essential Material Concepts | Unreal Engine Documentation
I hope this can help you!
-Zen

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It worked, thanks!