Character animation question.
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Is it possible to assign different materials to different UV channels?
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If so, is it also possible to swap out different materials per UV channel?
a. For example, in UV channel 1, can I swap between materials A, B, C, D?
b. In UV channel 2, can I swap between materials E, F, G, H?
c. In UV channel 3, can I swap between materials I, J, K, L? -
Does UE support a Maximum of 3 UV channels…Can it support more?