Hello
trying to compile the ue4 engine to use, but keeps coming up with this error
4> Running UnrealHeaderTool “E:\ut4\UnrealTournament\UnrealTournament\UnrealTournament.uproject” “E:\ut4\UnrealTournament\UnrealTournament\Intermediate\Build\Win64\UnrealTournamentEditor\Development\UnrealTournamentEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors
4> E:/ut4/UnrealTournament/UnrealTournament/Source/UnrealTournament/Public/UTSocialStyle.h(16) : Unrecognized type ‘FSocialStyle’ - type must be a UCLASS, USTRUCT or UENUM
4>Error : Failed to generate code for UnrealTournamentEditor - error code: OtherCompilationError (5)
4> UnrealHeaderTool failed for target ‘UnrealTournamentEditor’ (platform: Win64, module info: E:\ut4\UnrealTournament\UnrealTournament\Intermediate\Build\Win64\UnrealTournamentEditor\Development\UnrealTournamentEditor.uhtmanifest).
4>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(46,5): error MSB3073: The command “…..\Build\BatchFiles\Rebuild.bat UnrealTournamentEditor Win64 Development -waitmutex” exited with code -1.
========== Rebuild All: 3 succeeded, 1 failed, 0 skipped ==========
Not sure what is causing this.
than kyou