hello , i have a question about the camera system in utgame type i know that utgame has no camera class so how does it displays the player camera and how to manipulate the settings of that camera
The UTplayercontroller is what contains the camera, under ‘defaultproperties’
In order to manipulate a camera, you should make your own player controller & camera class, and then attempt the modifications there.
ok thanks for your help
when there is no camera, the playercontroller itself acts as the camera. I think with UTGame it’s the case
In this case, if i’m going to create my own camera class but i want to extend from the utgame camera system in the utplayercontrol what will be the class to extend from in the line :
class blablaPlayerCamera extends ??;