Whenever a gun is fired, the game crashes. This happens in packaged builds as well. It only started recently, I might even be able to trace it back to a specific commit if needed.
Hey, cafe. I can’t seem to reproduce this crash. I’ve tried running Unreal Tournament in 4.4.0 and 4.4.1 with no luck. I can report it internally, but before I do that, have you tried pulling the game from Git again to make sure the issue isn’t stemming from there?