Why is SplineMeshComponent seemingly missing? Do you need to include an extra library to use it?
(using visual studio 2013 and unreal engine 4.81 and 4.82)

Hi RyanGadz,

Have you tried compiling with a line that should be creating a USplineMeshComponent? I’m currently using Visual Assist X instead of Intellisense and I see it without any issues but it is possible that Intellisense just isn’t picking up on it, especially if you just recently opened your project. Also, what includes are you using?