Loader Track Yellow Subdivision-readyGeneric design, clean topology
------------------------------ USAGE ------------------------------------
This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.
--------------------------- TOPOLOGY --------------------------------
Model consist of 30 objects total.
No Ngons used, just Quads and TrisModel TOTAL:
377.600 tris
--------------------------- MATERIALS and TD --------------------------------
Model use 5 texture sets total:
M_Loader_Arms: 1061px/m (4K textures)
M_Loader_Body: 1084px/m (4K textures)
M_Loader_Engine_And_Screws: 970px/m (4K textures)
M_Loader_Glass: 11000px/m (2K textures)
M_Loader_Wheels: 1300px/m(4K textures)
------------------------ TEXTURES and UV -------------------------
Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images
Non-Overlapping method was used.
Both Metallic/Rough and Specular/Gloss PBR workflows are available
Additionaly all mesh maps included (ao, curvature, id, normal_base, position, thickness, world_space_normals)
Additionally included textures in format Unreal Engine Packed (BaseColor, NormalMap 8bit + dithering, OcclusionRoughMetallic)
-------------------------- DESCRIPTION ------------------------------
Clear topology with no any artefacts, holes, overlapping polygons and so on
All materials and textures are intelligently named
PBR materials, as you can see on the preview
No special plugin needed to open scene
Real world scale 1:1
Units of measurements are centimeters
In the renders, subdivision is used only on the wheels.