So, I am doing sound design for a racing game. I have created some amazing futuristic engine sounds with Serum, a software synthesizer, but the hard part for me is getting these sounds to now translate into the game.
Is it possible to “re-wire” (or something) serum into unreal engine, then control the parameters to match the speed/movement of the car?
I know that Wwise is able to load in VST instruments. Is there a way I can do the same thing in Unreal Engine?
Thanks so much for your help