Using Visual Studio Code with Unreal Engine

You have to add a build task in vscode to be able to compile.
Here is my tasks.json:

{
    // See https://go.microsoft.com/fwlink/?LinkId=733558
    // for the documentation about the tasks.json format
    "version": "2.0.0",
    "tasks": [
        {
            "taskName": "Build Development Editor Win64",
            "command": "${config:UE4_Root}/Build/BatchFiles/Build.bat",
            "type": "shell",
            "args": [
                "${workspaceRootFolderName}Editor",
                "Win64",
                "Development",
                "\"${workspaceRoot}\\${workspaceRootFolderName}.uproject\"",
                "-waitmutex"
            ],
            "group": {
                "kind": "build",
                "isDefault": true
            },
            "problemMatcher": {
                "pattern": {
                    "regexp": "^(.*)\\((\\d*)\\): (\\w*) (.*)$",
                    "file": 1,
                    "line": 2,
                    "severity": 3,
                    "message": 4,
                    "column": 0
                }
            }
        },
        {
            "taskName": "Regenerate Project Files",
            "command": "${config:UE4_Root}/Binaries/DotNET/UnrealBuildTool.exe",
            "type": "shell",
            "args": [
                "-projectfiles",
                "-project=\"${workspaceRoot}\\${workspaceRootFolderName}.uproject\"",
                "-game",
                "-rocket",
                "-progress"
            ],
            "problemMatcher": []
        }
    ]
}