Using Vertex Colors for UV Coordinates?

If you are trying to use UE4 to paint those colors, you will need to have a good sized space between each frame since the vertex painting tools are missing a fill button that works where you click. It only fills the whole mesh. You could use separate individual meshes and paint them with the fill tool and then use the developer tools-> merge actors tool and make sure you select “merge vertex data” to get the vertex colors.