Hello. Im managing my UE5 project with P4V version control. Now I am trying to set up version control for the Fmod project that is linked to this UE project. My question is can I add an extra folder(called FmodProject) in the main UE5 project folder( contains: Build, Config, Plugins, …, , folders)? I don’t see any issues if I just add an empty folder with a random name, but would there be issues when building the game?
Turns out it works with no build issues. The only thing is you need to reset the build folder in the fmod project.