Hello [mention removed]
Thank you for reaching out and bringing this issue to our attention.
Also, thank you for taking the time to create a repro project!
I was able to verify what you described.
It looks like there’s an offset between the render and the physics, as seen in these images:
Viewport:
[Image Removed]Chaos Visual Debugger:
[Image Removed]
I’ll investigate some more and get back to you.
All the best,
[mention removed]