I am a 3D environment artist specialising in VR world creation, with a generalised approach to the development of visual media. Born and raised in Nottingham, UK. Currently living and working in London at a company called The Dream Corporation as a VR world artist. Through my work I try to simply the complex into forms of awe, connect people in ulterior worlds and break down barriers of what is possible in real-time virtual reality. Most of my creative pursuit has been aimed at this, until recently. I have dedicated time to alternate mediums to break down ideas and processes of our time.
I have for the last year been working on contemporary digital projects in my spare time. I thought it would be worth sharing with the wider Unreal Engine user base as I feel its nice to show the expanse this beautiful software can cover, on top of everything it is pushing in gaming, realtime film development, archvis and VR. It is also pushing into the contemporary art scene and I think that’s great!
The projects can be found here:
They predominately use generative Niagra and Cascade elements with dataset inputs to create procedural visuals.
The works are currently being exhibited at and can be found here:
Artist profile for the exhibition:
The works have also been shortlisted for the Liberty Art Award 2020.
I would be happy to talk to anyone further about this topic if they are interested and may even see some of you at the event!