With our current build 22.35, can we get these custom UI Widgets on screen and actually utilize them? IE. get inputs, etc
With Verse, @RayBenefield showed off the UI API but it lacks a lot of customization that are inside the widget blueprints builder.
There’s something inside GameFeatureData that allows UI Extensions, haven’t gotten anything from here to actually show up. (this seems like it would be a place for us to add custom HUD elements that are just visual)