I was wondering whether there are any tutorials/community walk-around re using UE4 as renderer (Modern UI is preferred, but if impossible - desktop implementation is also welcome). I need to do some custom (presentation) implementation related to scientific modeling and instead of implementing my own renderer that would tremendously speed up the project prototyping.
I guess a lot of programmers also are interested in such UE4 usage. I come from CE3 free sdk, but lack of support there and no .cpp in lots of source makes it impossible, at least for my task - here UE4 shines with that (and also is much c+11 closer that CE3).
Thanks in advance for any knowledge that would help me fast start with it. Googling it by now without success…