Hi,
I’m planning a potential application of the UE4 engine and wondered how it falls under the EULA.
It would be a UE4-based application which is free to download; essentially a standard UE4 game. This application will download 3d content from the web and display it in the engine. It is the cloud-hosting and delivery of that content that forms the revenue model of the Software-as-a-service business.
I see nothing in the EULA that wouldn’t allow me to use UE4 in this way, but I’m not completely clear on what royalties would be due.
The EULA states "5% of all worldwide gross revenue actually attributable to each Product” which in my situation I assume to mean 5% of the gross revenue generated from the content hosting & distribution service (that being the only part of the ‘product’ that generates revenue). Is this assumption correct?
Thanks in advance!