Using UE4 as part of a SAAS application?

Hi,

I’m planning a potential application of the UE4 engine and wondered how it falls under the EULA.

It would be a UE4-based application which is free to download; essentially a standard UE4 game. This application will download 3d content from the web and display it in the engine. It is the cloud-hosting and delivery of that content that forms the revenue model of the Software-as-a-service business.

I see nothing in the EULA that wouldn’t allow me to use UE4 in this way, but I’m not completely clear on what royalties would be due.

The EULA states "5% of all worldwide gross revenue actually attributable to each Product” which in my situation I assume to mean 5% of the gross revenue generated from the content hosting & distribution service (that being the only part of the ‘product’ that generates revenue). Is this assumption correct?

Thanks in advance!

Hi danbvfx,

That would be correct. If there is any other revenue coming in (advertisements, in-app purchases, etc), then that might change things. Let me know if you have any questions.

Hi ,

That makes things very clear. Thanks for the clarification!

Cheers,
Dan