Using timeline to set time of day

Hello, I have a timeline in my level blueprint which decides the sun position (time) this sets a float variable but obviously not in time format (i.e 10:00 will be 10.00101 etc). So I’ve turned that in to an integar so it is just 10,11,12 at the time that was all I needed (in my updated level blueprint I have a siren that sounds at specific times). But now I want to display the game time on the HUd and struggling how to do this I found a few Time nodes but not sure how to use them with my timeline. So I want away to use the output “time” from the timeline and convert that into actual time format to display on my HUD Thanks