Hi everyone! Thanks for helping me out. I’d love to use the new tileset feature, but I can’t seem to get it very well. I’ve set up everything that I can think of - the tilesets, the actual tilemap, etc.
However, when my character collides with it (if even) he goes right through it. They all have the same Y-coordinates, and in the settings of the tilemap it’s marked to block-all.