I have been trying to get the third person character from the third person template to work as a first person body for my rift project however I’m having some issues with the character rotation.
I have moved the camera so that it sits nicely in the head and everything seems fine until I try to walk backwards or strafe, I assume this is related to the way the anims behavior is setup.
Has anyone tried a first person body through blueprint yet?
I have included a video that shows the problem clearly.
Thanks in advance