using things imported from fab

hello, i imported s model (?) from FAB that was called EasyCheckpointSystem, because i was trying to figure out how to make a player touch something and go back to their most reent spawn point, which this tool adverised that it could do that. i added it in but i cant figure out how to use/get the padsthat teleport you to the spawn point. please help if you can!

I have never used that system but you need to place a pad to teleport to and a pad to teleport from, or some other trigger. I’m guessing. Also, a model is just a 3D asset. Sounds like you just want to teleport someone when they touch something? That sounds like a job for code and not an asset.

I haven’t either.

Fab assets come as plugins or sample content, look at Content Browser in Fab tab after Add To Project. for that checkpoint system, open its Content folder — there should be a demo map or BP showing how to place the checkpoint pad and bind Restart Player.

typically workflow: drop the checkpoint BP in level, set as Active Checkpoint on overlap, then call its Restart Player or Respawn function from your game mode on death. read the source comment or readme in plugin folder.

if all else fails you can copy its BP nodes by opening the sample level and reading the graph — much faster than guessing.