Using the Sequencer Recorder crashes my game every time

Ive been trying to use the sequencer recorder to record cinematics while in play mode. it seems to record the animations fine, but when i actually try to open the recorded sequence it crashes unreal every single time. Has this happened to anybody else before? does anybody know how to fix this?

I think they’ve updated Sequencer Recorder quite heavily in 4.25 with new features and probably a bunch of bug fixes, could be worth testing with that as well.

Take Recorder has replaced Sequence Recorder, is it any better there?

no, the take recorder is still so crashy