Using the Python plugin for building a Collada importer/factory

Hi everyone, in this tutorial i will show you how to use the subclassing and Slate APIs in the python plugin to develop a new UFactory for importing collada files as StaticMeshes



I saw this a few months back I think, just didn’t realize quite how insane it was. The level of integration looks amazing.

I made it crash, though to be fair my first experiment involved trying to create a python class derived from a blueprint derived from a python class derived from a C++ class, which probably wasn’t very kind. :wink:

Incredible work, definitely going to dig into this when I have some more time.

This is really cool :slight_smile:

LOL, well i will try to support this kind of inception too :slight_smile:

Sooo… .dae importer is real?