Hey drlove,
Around the end of July we started a new internal process for how we manage our UE4 Main branch, and that involved moving away from the traditional Promoted builds. Obviously we haven’t updated our GitHub branches yet to account for this new system, but we aim to review that this week to determine if we can tie GitHub to our new process.
I cannot say at this time when that may be ready by (or if it will be viable). Obviously we do not recommend developing out of the Master branch, but it may be the only option available to you at this time if you want the latest updates available. And of course, we encourage the use of source control software, especially if working with the Master branch.
I’ll follow up here when new information is available.
Cheers