Using the "Launch" node

I need my character to launch up and forward when I press a button.

I know how to launch in one direction using the “Get Actor Forward/Up Vector” and multiplying with a float, but how do I get the both Forward and Up vector and use them both?

If there a connector?

Thank you so much.

Vector + vector? Forward + up (basically x,0,0 + 0,0,z) in equal “lenghts” should give you 45 deg “sum” vector