I’m building a sort of skill/item system and I’m using a datatable to grab data about currently equipped items when the InputAction button is pressed. What I’m looking for is a way to reference a string or text or something from the datatable in order to fire a specific event built for that specific item/skill. I’m wondering if this is possible. I really wanted to do it with custom events, but that seems to be out of the question from what I can tell.
Of course I can always do it the dirty way by using a slew of branches and macros, but that just sounds messy.
Any other alternative ideas on how to do something like this would also be welcome. I’m not entirely sold on this yet, just looking at my options.