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Using Slate to draw a Grid Pattern to Screen - Any tips for faster line rendering?

wow thats really cool, Im trying to make a mini map myself inside of umg widgers. Can I use the same bp you have above or are there more requirements

thanks.

That’s a procedural mesh :), needs to be done in C++.

I forgot to post an update on this, I managed to get the total time down to less than a millisecond for a lot of lines. You can see the result in this video:

https://youtube.com/watch?v=cBRt3xuKF0k