Hey,
I am not sure how to put my problem and if its even technical possible.
I can make a perfect albedo map, specular and other kind of texture informations with my setup.
I got them all perfected aligned so that every pixel is exactly matching.
Can i use the albedo pictures for point cloud generation and mesh generation.
Then export the albedo map and mesh from CR.
And after this, force CR to replace the texture information with the specular pictures or other maps.
Apply this new texture information to the point cloud.
And just export the new specular map and so with the exact same UV Layout and so on.
I just want to replace the albedo map of the mesh with specular and other maps I can generate.
Not sure, if I described my problem well enough.
Thanks