Using Selected Control Names in Utility Widgets

hello.
I’m making a utility widget to control a control rig.

The control rig on the level sequencer.
I want the control to go back to 0 when the button is pressed.

At this point, I want to use the “set local control rig euler transform” node in the utility widget, but I cannot set the “control name”.

I would like to know how to bring the name of the currently selected controller to this graph.

thank you.

There’s a control rig node call Current Control Selection which returns an array of name types for your selection. That should get you your transform name requirements.

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