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Using SceneCapture2D to automate icon generation

Hello all,

Inspired by this ( post from Rama I have been working on a custom level to automate the generation of icons for my assets, to use the in game.

Everything works as expected except for a little issue… I am spawning the actors in-game and it seems that SceneCapture2D cannot see those kind of spawned actors… But I suspect I am doing something wrong, because manually placed actors are captured just right.

I also asked this in the Answer Hub, but without luck :confused:

Any ideas?

P.S.: I will post the definition as soon as possible for you to see :slight_smile: