Using Robot position data for realtime interaction

Hi guys,

I´m on a project where I want to use position data of a robot-operated camera to sync the background of a virtual filmset. We´re talking about a technology like it is used in the production of “the Mandalorian” but without the camera tracking.
Now, the question is, what does UE need the data to look like? I can support a TCP/UDP protocol, but since I´m not simply connecting a HTC Vive anymore for the position data, I have to go way deeper into the communication and how the positioning really works. Stuff I don´t know at all. :frowning:
Can someone maybe tell me the keypoints that are nessecary? Like… “You need worldbased XYZ coordinates in a simple textform, updated every 20 ms”
I´m very sorry that I´m still absolutely unknowing!! Every tipp is appreciated!!
Best,
felix