Using retriggerable_delay in python scripting

The below code does nothing but also return no error:

import unreal
world_setting = unreal.EditorLevelLibrary.get_editor_world()
latent_info = unreal.LatentActionInfo()
retriggerable_delay(world_setting , 5, latent_info)

Did I missed something? And example would be really appreciated.

Hey, did you ever resolve the problem? I am having the same problem as you did :frowning: