Hi. I’ve enabled the new Raw Input plugin but none of the values ever seem to give out anything other than zero and when I print out all the “registered devices” I always get nothing.
I’ve got the generic USB raw input mapped to an axis in my project settings. Then in my game blueprints I attempt to use the values but like I said before, they are always zero
I’m very interested too. I tried to connect a PS3 Dualshock3 contoller, but no success. There is a Raw Plugin page in Project settings, with an empty list of Device configurations. Maybe this should be defined somehow, not sure how?
Nevermind, it only works in the editor after a restart (Standalone and PIE) but when I package the game, I don’t see the input axis I’ve set up to use generic USB moving at all. they stay fixed at a value of zero.