Hello everyone, I was wondering if it is possible to use all the blueprint programming I made on my First Person Blueprint, in the VR Pawn one. Let me explain: I previously made a first person player system where you could use a flashlight, sprint, crouch and can also play different footsteps sounds basing on the physic material the player is walking on, I just wanted to port all that in my VR Pawn, since I want to add a “VR Mode” in my game, but without having to do the programming all over again or tweaking an eventually copy-pasted system with new variables and so on. Is it possible? Also, if there was a way to also make the movement work like original wasd control but with VR controls (so a smooth locomotion), it would be the cherry on the top. Thanks in advance!