So I used the Polycam app to scan the face and imported the model to create a mesh. But when I wrap the texture around it, the entire facial structure changes. What could possibly be the reason and how do I fix it? The file was a GLTF file.
So I used the Polycam app to scan the face and imported the model to create a mesh. But when I wrap the texture around it, the entire facial structure changes. What could possibly be the reason and how do I fix it? The file was a GLTF file.