Using other technologies written in Real Basic with UE4 engine game creation.

Is it possible to integrate our technology written in Real basic and XoJo into game development using your UE4

Given that the full source code is available for UE4, there’s nothing stopping you from implementing anything - but it would take considerable time. I’d question why you’d want to invest time in doing so, since I’m not sure what you’d have to gain from it?

We have a glasses free 3d system that works