Hi there, first off, I’m INCREDIBLY new to Unreal Engine and still learning my basics so I pre-emptively apologize and appreciate all help given. I have googled as much as I can before making this post.
I’m currently using the OSCServer plugin to control material parameters on a blueprint like this.
However, I try and use the same code (referencing the variables correctly) on another blueprint, but it only works on one. So I have the same code on blueprint x and y, only x will work, however, if I remove Create OSCServer on x, effectively breaking the blueprint, y works fine. So there’s nothing wrong with everything after the creation of the OSC server, it just doesn’t enjoy running on 2 blueprints at once.
How do I remedy this? I have about 4 blueprints that need to use the OSC data. Do I need to make some sort of global blueprint that sends data to others, or is there some other function thing I can use instead of Create OSCServer?
Very grateful for any help given. Apologies if I’m missing something stupidly obvious.
Thanks
