Using MouseWheel for Jump

Without seeing the full wall slide logic, I’m guessing that both that logic and the wall jump are executing.

Also, some general debugging tips:

  • Try right clicking on a node and selecting Add breakpoint. This will pause the game when that node is executing. It can also show you how many times it executes if you keep pressing Resume.
  • Another thing you can do is place a print statement where you think the execution logic is taking place. If you’re seeing this print multiple times, you can confirm your suspicions.

Hi Guys, Im completely new to this but wanted to start learning unreal so have thrown myself in the deep end lol

Im currently trying to use Mouse Wheel Down as Jump, it works completely fine for normal jumping/ bunny hopping, the only issue im having is when walljumping it seems to be inputting multiple times and sends you flying to the extent i think SpaceX will be reaching out soon for the Mars program, i only want it to register the once, i have tried everything i can think of (which really isnt all that much just yet), Any ideas or even just clues of what to try next? cannot seem to find the issue resolved anywhere online,

Thanks for reading :slight_smile:

So guys, i think i have sussed it, Blueprint Pictured Below,

If you think there is a better way to do it i am all ears,

also if you are looking for a solution to this problem yourself, try this lol